![]() ![]() It wasn't really until the Wii that I regained much of my passion for the hobby.Īs for my favorite memories there are so many but probably the highlight was the day I got Capcom vs SNK. To this day it is still my favorite console and when it died a lot of my love for games kind of died with it. Prior to that I was never really impressed with 3D graphics on consoles but the Dreamcast finally proved that the experiment was worth it to me. We had a local anime shop that got in a Dreamcast and I became an instant fan once I walked in and saw Sonic Adventure. I had a Genesis but there were only handful of games I really loved on it. I wasn't actually a huge SEGA fan prior to the Dreamcast. ![]() My friends and I all got out of school early thanks to our parents and we all went out and got consoles and games before coming back to my house for a huge launch party. So as we all enjoy everything the next generation of hardware has to offer, give a tip of the hat (or glass) this evening to The Little Console That Could. Rarely does a week go by where I don't bump into somebody that fondly reminisces about this wonderful piece of hardware and the great times they had (and are still having!) playing some of its superb games. I don't think it is an overstatement to say that the Dreamcast and it's online network laid the ground for what we all take for granted today - online game play, linking innumerable gamers from around the world to play, compete and collaborate, as well as enabling new content to be delivered in addition to that which was delivered on the disc. In our heart of hearts, we worried that we would not be there for the entire journey, but it was with great pride that with our Sega Sports games in particular, that we ushered in the era of connected interactive entertainment. With the Dreamcast's online capabilities, we coined a phrase "We're taking gamers where gaming is going". Lots of coulda/shoulda/woulda, but primarily pride in our accomplishments and the legacy we firmly believe can be seen and felt in gaming to this day. We still get together as a team from time-to-time, and oh the stories we tell. The memories of course are bittersweet - we all know how this movie ended - but I was fortunate to have worked at that time with some of the most amazingly dedicated individuals, all of whom were galvanized around a single goal: prove the naysayers wrong, launch the console with a bang, get to a meaningful installed base within the first twelve months, and keep the momentum going in the face of the upcoming stiff competition. It certainly doesn't feel like fifteen years have gone by since this innovative console ushered in the era of online gaming, albeit through a 56K modem, and thus changed the face of interactive entertainment forever. Once again, I trust my employers here at EA will allow me the indulgence of reminiscence and nostalgia on this day, 09/09/14, the 15th anniversary of the launch of the Dreamcast here in North America on the wonderfully numerically-correct date of 09/09/99. There are adapters or mods for the console, allowing it to plug in to a modern HDTV, but I haven't made the investment. I've been in there, but everything is pretty complex, so I backed out without monkeying around. Maybe getting into the service menu would fix it. I have a Sony CRT, but the over scan is real bad. Problem is now I have no TV to hook it up to. So I took it to Electronics Boutique and sold it. Then I thought to myself, I'll never play this game. You play as this mosquito buzzing around trying to bite someone in their house. I only sold one game and I regret doing it. Shemnue, Crazy Taxi, Skies of Arcadia, Grandia 2, Phantasy Star Online, Quake 3, Echo the Dolphin, Jet Grind Radio, Sonic, Hidden and Dangerous, Toy Commander and others. I haven't counted them, but there must be 10 or a dozen games for it. I picked up a lot of games, good games, for cheap. When the console went under all those great games hit the bargain bin, brand new. I have the Sega Dreamcast I bought back in 1999. ![]()
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